• Status: Completed ( Download here )
  • My work here: Game Designer, Programmer

Azure Sword is a take on the classic Beat’em’Up genre made famous by Capcom games, which I like a lot. In many action RPG’s, I missed the chaotic, emergent gameplay that is so fun. Some commercial games tried to do this, and I thought it would be interesting to try myself on the scale of my possibilities.

And it turned out good! The multiplayer was very fun, the characters were varied and also balanced, there were quests and some surprisingly good combat system. The things this game taught me were unvaluable.

The art of this game is unfortunately not made by myself. Although the sprites suffered a good amount of editing (the originals are credited in the game), please consider this is a demo game not intended for commercial purposes.