I have worked as a Game Designer in METROID DREAD, the 5th entry on the a classic Nintendo franchise that birthed the Metroidvania genre.
I took part of the development of Metroid Dread with MERCURY STEAM ENTERTAINMENT.
Metroid hadn’t launched a non-remake title in 19 years and this was a huge endeavour!
My work is Lead Designer in DECA GAMES in the Realm of the Mad God team.
RotMG offers a unique and exciting challenge in a MMO that has been going for over 10 years!
RotMG exists from the Flash era, and it never decreased in popularity. Now in a brand new engine and widely popular in Steam, RotMG doesn’t stop growing and attracting new fans with its insane bullet-hell action, brutal permadeath, and RPG mechanics ellegantly entangled in a deceptively-simple pixel art!