Professional Work Timeline

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AAA Game

TEQUILA WORKS · 2024-CURRENT
PC, Last Gen Consoles

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Published Works · Personal Projects

Game Design Book "El Viaje del Jugador"

Spanish only – Published 2020

This guide reveals essential insights into a video game designer’s role, offering a practical and direct approach to entering the gaming industry with a real understanding of the profession. You’ll learn to create stories, worlds, characters, systems, levels, and experiences—covering all foundational skills needed to work as a game designer. Written from a highly practical perspective backed by years of experience in international studios, this book provides key strategies to help you stand out, secure a designer job, or take your existing team’s design skills to a competitive, professional level.

Game Design Book "Diseñar un Free2Play"

Spanish only – Published 2023

Discover a comprehensive guide for those looking to learn effective strategies and techniques to monetize their games. Covering everything from basic concepts to advanced strategies, this guide explores various ways game designers can generate revenue and build sustainable business models in the gaming industry.

Epiphany Tabletop RPG

Published 2016

Epiphany is a role-playing game set in a dystopian future where citizens no longer control their own emotions. 

Players take on the roles of characters outside this system, able to exploit it to their advantage and use their remarkable abilities to change the world. However, this isn’t an easy task, as society is far more complex than it appears, with no clear good or bad sides.

Designed to streamline role-play, *Epiphany* uses a mobile app for smartphones instead of dice (though traditional dice can be used if preferred).

LaCoordenada AI newsletter

Launched in 2022

Cofounder and writer in a digital platform based on the impact and exploration of how the new AI technologies are transforming Game Design and other creative industries.

Besides the newsletter I have created courses for learning how to use AI for Game Designers and adapting it for all sorts of purposes: From Unreal Engine/Unity integration to productivity tasks like Game Design Document integration with AI pipelines.